I have been trying out a few new styles for making sprite sheets when using processing. The technique I decided to try was putting each frame of a sprite animation as an image in an array. Then during the render of the animation it is a simple image(frame[currentSprite],x,y) call. Previously, I called either copy or […]
03.31.2013
Using Processing is awesome. That is unless you try to work your project so that it publishes to Java AND Javascript. My sketch functioned fine using Java. Once I switched to Javascript, the images failed to load. Loading an image directly was okay, but since I was trying to use a new technique for making […]